Dungeon Delver - ReadMe File

Author: Aidan Campbell

Modified: 2024-10-20

0. What is the link to your project on itch.io?

  https://foryx.itch.io/dungeon-delver-pt2
 

1. What are the controls to your game? How do we play?

  Same as base
 

2. What creative additions did you make? How can we find them?

  Added SFX


  • Dray Taking Damage
  • Enemy Taking Damage
  • Door Unlocking
  • Key Pickup
  • Grapple Pickup
Added Music
Added a Death Screen and Restart
 

3. Any assets used that you didn't create yourself?

  Dray Damage SFX - https://pixabay.com/sound-effects/retro-hurt-1-236672/
Enemy Damage SFX - https://pixabay.com/sound-effects/retro-hurt-2-236675/
Door Unlock SFX - https://pixabay.com/sound-effects/swipe-236674/
Grapple Pickup SFX - https://pixabay.com/sound-effects/beep3-98810/
Key Pickup SFX - https://pixabay.com/sound-effects/coin-collect-retro-8-bit-sound-effect-145251/
Music - https://pixabay.com/music/video-games-8-bit-dungeon-251388/
 

4. Did you receive help from anyone outside this class or from anyone in this class that is not in a group with you?

  Nope!
 

5. Did you get help from any AI Code Assistants?

  Nope!
 

6. Did you get help from any online websites, videos, or tutorials?

  Nope!
 

7. What trouble did you have with this project?

  I had a problem when trying to make the grappler where it would it would always be out and extended to the bottom left part of the map. A workaround I found that fixed this for me was switching the rigid body on the grappler to be kinematic, but now switching it back to dynamic, it works perfectly, so I have no idea really what was causing that issue to begin with.
 

8. Is there anything else we should know?

  I had problems with the diff-checker to where it just wouldn't work, and I'm unsure if that just something on my end or a problem with the tool itself. It's always been a bit iffy as to if it works or not on my end, but this time it just stopped working.
  
Published 17 days ago
StatusReleased
PlatformsHTML5
AuthorForyx
Made withUnity

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